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Death Stranding Repair Power Skeleton

5 things nosotros still don't know about Death Stranding

Epitome credit: Kojima Productions

In example you lot've been living under a rock for the last couple of years, Death Stranding is the latest projection from acclaimed video game auteur Hideo Kojima. The mastermind behind the Metal Gear franchise left Konami in 2015 among acrimonious circumstances, before reforming Kojima Productions as an independent venture.

What's so interesting well-nigh Decease Stranding is that no one seems to know exactly what it's near - except Kojima of course. While the game has been shown at various shows and expos since its initial unveiling equally a PlayStation exclusive at E3 2016, these demos and trailers have all formed a series of seemingly disconnected vignettes. Babies in jars, shadowy creatures, undead soldiers and Norman Reedus traversing snowy mountains? It's all a chip confusing.

After months of speculation, last week we finally got a lengthy nine minute trailer which shows plenty of new footage of Death Stranding but still poses plenty of questions.

We now know the game will launch on November 8, 2019, who the cast are and a few more jumbled plot tidbits, simply here are some more questions we'd similar answered before the game's release.

What's with the babies?

I want my baby back... (Image credit: Kojima Productions)

I want my baby back... (Image credit: Kojima Productions)

Since it'southward initial reveal, this question has been on the minds of many - and we still don't take a definitive reply just six months before launch. Kojima has stated that the "babe relates to game mechanics too equally the story every bit a whole", and it's been seen being held in a container by Guillermo Del Toro as well as inside Norman Reedus' oesophagus - yes, really.

Could it be as simple (and dark) every bit the baby acting equally your health bar? Or is the baby cardinal to the game's plot near jumping between time zones, allowing our protagonist to spring between realities and dimensions? At this signal, it's anyone's guess, merely we're certainly itching to find out.

Where volition we exist fourth dimension traveling to?

We wouldn't be surprised if a DeLorean appeared at this point (Image credit: Kojima Productions)

We wouldn't be surprised if a DeLorean appeared at this betoken (Image credit: Kojima Productions)

Ane of the most exciting elements of Death Stranding's pre-release cloth has been the notion of time manipulation. 1 of the game'south earlier trailers demonstrates a phenomenon called "time fall". Appearing as rain drops from another dimension, it tin age people and other living organisms rapidly, posing enough of hypotheticals - will we visit other fourth dimension periods?

One department of the trailer seems to show what looks similar Globe State of war I gainsay, albeit with some strange inconsistencies suggesting all is not right in this scene (aside from the war, of course). While this could be a hugely distant flashback, it seems unlikely. Will we meet more time periods explored, and how will these connect to the game's open globe?

What is there to do in the open-earth?

Death Stranding's world looks beautiful, so we're hoping we get to explore a bit (Image credit: Kojima Productions)

Death Stranding'southward world looks cute, and so we're hoping we get to explore a bit (Image credit: Kojima Productions)

Speaking of Death Stranding'southward open up-world, Kojima has some experience in this field. Metal Gear Solid 5 may not have tied that franchise's story up in the way that fans had hoped, simply it did transplant the game's signature style of stealth action gameplay to an open world setting while encouraging experimentation.

With Death Stranding, it seems Kojima Productions is pushing the boundaries of exploration. While atomic number 82 character Sam Bridges is tasked with delivering supplies, information technology seems hard to imagine the entire game volition be a simple fetch quest. Expect gainsay against strange monsters called "Beached Things", too as the power to explore mountains, canyons, and everything in between. It'll be interesting to see how populated this region is, as trailers have suggested in that location's not a lot of other characters to be found.

Expiry Stranding's ominous promise that "every death carries a outcome" is likely to have you avoiding combat in some small part likewise, and then try non to impale every weary traveler you come beyond, OK?

What benefits will multiplayer offer?

Friends with benefits (Image credit: Kojima Productions)

Friends with benefits (Epitome credit: Kojima Productions)

1 of the more tantalizing threads (and there are many) virtually Death Stranding is Hideo Kojima's insistence that the game features multiplayer, and thank you to a recent press release we take some more details on how it'll work.

Multiplayer volition exist asynchronous, and will allow players to support each other by sharing supplies and pointing out safe areas. It's a far cry from Metallic Gear Solid five'south base-storming player-versus-role player, only what has us really intrigued is the potential for how progression will work. Volition sharing supplies do good your entrada? Volition "walking in the footsteps of boyfriend couriers" (as per the printing release) change the mode the story plays out?

For a game with such lofty goals of reuniting a broken civilization living backside walls, it seems likely there's more to this resource sharing than Kojima Productions is letting on. Hopefully we'll know more before launch, and hopefully your friends list is full of generous players.

Volition we see cross-generation launch?

Death Stranding will definitely launch on PS4, but what about PS5? (Image credit: Kojima Productions)

Death Stranding will definitely launch on PS4, but what near PS5? (Image credit: Kojima Productions)

On the subject of launch, it'due south no underground that we're budgeted the twilight of the PlayStation 4's incredibly successful life bicycle. Sony are now discussing the side by side-generation in everything except the name, which is incredibly exciting but potentially problematic for a huge exclusive like Death Stranding launching almost the end of the machine'southward run.

Sony is no stranger to releasing incredible swan songs, however. God Of War Two hit the PlayStation 2 when the PlayStation 3 had already launched, and that panel received The Final Of Us shortly before the launch of PlayStation four.

While all signs point to the next console being backwards compatible with PlayStation 4 games, will we see a sparkly, make spanking "remaster" of Death Stranding on the PlayStation v? Who knows, just with the game beingness developed on Guerilla's Decima Engine it seems fairly probable it'll be scalable across hardware generations.

  • Read more: Nosotros got a backside-the-scenes glimpse of Death Stranding at Tribeca

Source: https://www.techradar.com/nz/news/five-things-we-still-dont-know-about-death-stranding

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